![]() ![]() The brilliant result means all stretch goals have been unlocked. In every regard, you have exceeded our wildest expectations, and we would like to extend our everlasting gratitude to you all." ![]() Right from the beginning, it was our aim to use the campaign as a means to bring our community of fans into the heart of the development process. "All of us at Larian Studios have been truly overwhelmed by the level of support that we have received," the Belgian developer wrote on Kickstarter, "not only in terms of pledges, but also feedback and involvement. The point of Kickstarter was to both include the community and see how big and wild a sequel could be. I say "cap sort of in hand" because Larian made money from very good sales of Original Sin. Your answer was unanimous: $2m yes! Larian sought $500,000. Do you all want another Divinity: Original Sin game? That's the question developer Larian asked, via Kickstarter, cap sort of in hand. ![]()
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